Humanity 2

Humanity 2

Nobody counts but you. Idiots try your patience; worms attempt to take your belongings or attention; mortal meat sacks get in your way and delay your feeding. Only servants and feeding stock exist, and everyone needs to decide which one they are before you decide for them. You do have your hobbies, of course – immortals need hobbies. Twisted pleasures, decadent whims, atrocities, perversions, callous murder, mutilation – so much to do, so few hours of the night in which to do it. By now, every human and most Kindred recoil from your presence.

  • You must make a Rouse Check to use Blush of Life.
  • You suffer a six-dice penalty on rolls to interact with humans, as above. (The penalty becomes four-dice with Blush of Life.) This penalty applies to most Social dice pools (including tests for interacting with Touchstones), especially Insight and Persuade, but not to terrifying Intimidation, inhuman Subterfuge (Seduction), or to any test to hunt or kill a human. This penalty also applies to creating art or other humanities; for example, Kindred prose markedly worsens and becomes more florid as they degenerate.
  • You can no longer perform or even fake sexual intercourse, even with Livstecken.
  • You can no longer keep food and drink down, even with Livstecken.
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